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Posts : 61
Points : 3355
Join date : 2010-09-18
Age : 35
Location : Grand Blanc, MI

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PostSubject: Community Cartographers   Community Cartographers EmptyTue Oct 05, 2010 6:21 am

Interesting thing from Bungie I think we as a community should keep an eye on:

"That said, we’ve got several us-yet-unveiled programs in the works to aid us in our quest and we’ll be making a lot of noise about all of them soon. We’ve already pushed one community map variant through several phases of our internal gut checks and test passes, and it looks like you’ll actually be playing on some sweet community maps before the year is out. Maybe even as soon as next month. (No promises.) One in particular has been a blast to play in both Big Team Battle and 4v4 Stockpile. Hopefully, you'll get a chance to play it soon yourself.

In addition, Sketch has been hard at work to bring a massive community Forge competition to fruition, where we'll pit our finest Forgers against one another in one of several broad map categories for fame, glory, and some truly fabulous prizes. Of course, the ultimate prize will be getting your map into matchmaking where we can all partake in your design genius, so if you want to get an early jump on the competition you should start thinking about building maps that would fit into the existing Halo: Reach ecosystem. Team Slayer is a great place to start, but we’ll also be looking at maps well suited for Invasion, Big Team Battle, Team Objective, Race, and several other playlist options we already have on offer.

More on this front soon, including map design primers and Forge tutorials. Stay Tuned™."

Let's get busy making some awesome maps and spreading the word!

Xbox Live GT: SuperBeast420

“When I was a kid I inhaled frequently. That was the point.” – Barack Obama

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